{"id":733,"date":"2015-03-11T06:30:10","date_gmt":"2015-03-11T10:30:10","guid":{"rendered":"https:\/\/cindypotvin.com\/?p=733"},"modified":"2015-03-10T21:05:00","modified_gmt":"2015-03-11T01:05:00","slug":"getting-started-with-the-lonemans-coder-methodology","status":"publish","type":"post","link":"https:\/\/cindypotvin.com\/getting-started-with-the-lonemans-coder-methodology\/","title":{"rendered":"Getting started with the Loneman’s Coder Methodology"},"content":{"rendered":"

I’ve embarked on a side project to develop an event scheduler without much planning, but every good software project needs a methodology. Since no methodology I know really suits what I’m doing, and because the world of software really needs yet another methodology, I’ll share mine here. <\/p>\n

This methodology will be called the Loneman’s Coder Methodology<\/em> in the spirit of the rugged pioneers of coding. The basic idea of this is that I’m working alone and not with a team, so my way of working should be adapted to this reality. I can leverage the power of the Internet to find solutions to my problems, but there is no other person than me that can deal with it. Also, I’m working on a product and not a project for a single client: I’m the one making the call about which features needs to go in the product. <\/p>\n

\"CindyLonemanCoder\"<\/p>\n

So, to prepare for my coding journey, I’ll be going through the following steps to maximize my chance of technical success and waste as little time as possible:<\/p>\n